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Prisoners!Following August's Update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.CRASHESFixed a crash that could occur after opening the Manual and then the Journal from the Inventory.Added a new crash reporter, allowing players to provide additional information and submit a report after the game crashes.Server crash reports will now be submitted automatically.TEC1 RESEARCH FACILITY & QUESTSFixed the barbed wire surrounding TEC1 Research Facilities not dealing damage to players.Fixed the Apex Mutant Bear becoming stuck in an elevated position when a player blocked its path.Fixed the Apex Mutant Bear remaining aggroed on the player who triggered it.Fixed the “Enter A Block” Apex [Open in Steam]

Prisoners,The Into the Wild August Update is live!Enter an underground TEC1 Research Facility, face mutant bears through new Master Hunter quests and claim exclusive rewards. Cooking has been expanded with new Heatless recipes, faster cooking times and a Food Effects overhaul that gives your diet a greater role in survival. Repeated respawning now also comes with Cloning Sickness, a temporary condition that becomes more severe if you die again before recovering.The Stalker Outfit Pack also launches today and is available to purchase separately. It includes a complete outfit set and a bone tomahawk.Take your first look inside the Research Facility in the new trailer below, then read on for everything included in the August Update. [Open in Steam]

UPDATE – AUGUST 24The August Into the Wild Update will now launch on Tuesday, August 25. We’re taking an extra day to complete a few final fixes before release.Thanks for your patience. Full patch notes will be published when the update goes live.__Prisoners,The next Into the Wild update arrives on Tuesday, August 25, opening the way into an abandoned underground TEC1 Research Facility and expanding the hunt with mutant bears and new Master Hunter quests.We’re also adding new Heatless Cooking recipes and overhauling Food Effects to make preparing a proper meal more rewarding.Here’s what awaits:ENTER A TEC1 RESEARCH FACILITYHidden inside converted underground bunkers across the Island are TEC1 Research Facilities once used to contain and study mutant wildlife.To enter, you’ll [Open in Steam]

Hey there, prisoners!Hot on the heels of the July Update, we’ve dropped our second hotfix, addressing more of the most pressing issues you’ve encountered out in the wild.You can find the full list of resolved issues and adjustments below.CRASHES & PERFORMANCE ISSUESFixed a client crash that could occur when crafting an item using ingredients at the very edge of the player’s vicinity range.Fixed a crash that could occur while driving a vehicle.Fixed an issue where server crashes did not always generate crash reports.EXPLOITSFixed an exploit that allowed players to farm Keycards from police stations indefinitely, depleting the server’s global supply.HUNTINGAdjusted the unlock requirements for Master Hunter quests. They can now be accessed without completing a regular Hunter trader quest first.Fixed [Open in Steam]

Hey there prisoners!Hot on the heels of the July Update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.PERFORMANCE & CRASHESFixed a server crash that could occur if a client closed the game immediately after initiating a connection.Fixed a client crash that could occur when another player took the last bite of food.Made changes to address client crashes when driving vehicles at high speed.VEHICLESFixed a bug where locks would disappear after being removed from a vehicle.Fixed a bug where players would be unable to operate the Dinghy at certain locations.Fixed a bug where vehicles could be accessed through base building floors from [Open in Steam]

Hey Prisoners,The July Into the Wild update is now live!This month introduces a completely new tutorial experience inside the TEC1 Conditioning Facility, mutant deer, boar and wolves, and the Master Hunter, who arrives with new tiers of tougher quests and exclusive rewards. The update also includes reworked Island tutorials, animal behaviour improvements, official servers supporting up to 80 players, new quality-of-life features, fixes, balancing, and more changes based on player feedback.INTO THE WILD CONTINUESBefore we get into everything included in the July update, we want to remind you that Into the Wild is continuing beyond its original three-month plan.When we first announced the season, we said it would run from May to July. Since then, it has grown beyond that [Open in Steam]

Hey there prisoners!The July Into the Wild update is coming on Monday, July 20, and today we’re giving you a preview of what’s on the way.This update builds on the return of free-roaming animals with new Master Hunter Quests offering exclusive rewards, mutant animal variants, and quality-of-life improvements. It also introduces a new tutorial experience set inside the TEC1 Conditioning Facility. Before we get into the July update, we want to update you on the wider season.When we first announced Into the Wild, we said it would run from May to July. Since then, the season has grown beyond the original three-month plan, so we’re extending it through August and September. That gives the team more development time and gives [Open in Steam]

The Island is alive again.For a time, the forests were quiet, the fields felt empty, and the mountains belonged mostly to the prisoners brave enough to cross them.Not anymore.Tracks in the dirt. Movement beyond the treeline. A distant sound that makes you stop and look twice.Wildlife has returned to the Island, and the community already has plenty of new survival stories to tell.The latest update has brought out some truly impressive hunters. Not that you weren’t impressive before. We just gave you more animals, tools and opportunities to prove it.Here’s how prisoners have been experiencing the wilder Island. First EncountersThe return of free-roaming animals means every journey can take an unexpected turn.Yes, we said carcasses could attract unexpected predators. Apparently, [Open in Steam]

Hey there prisoners!Hot on the heels of the June update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.SERVER SETTING CHANGES Increased the maximum number of flags per person to 100.Reduced the number of animals in the world by modifying the following settings:scum.AnimalGlobalDensityMultiplier = 1.000000 -> 0.500000scum.MaxNonVirtualAnimalsInWorld = 800 -> 500 SERVER & CONNECTIVITYFixed a server crash that could occur when spilling liquids out of containers.Fixed a bug which would disconnect players from the game after making a big purchase at a trader.INVENTORYFixed a bug that allowed crafted chests to be sold for money.Fixed a bug which made some items in the [Open in Steam]

Hey Prisoners,Free-roaming land animals are back!June’s Into the Wild update returns wildlife to the Island, along with a limited-time SCUM 1.0 Anniversary quest, trophy fish wall mounts, improvised cooking recipes, customizable tombstones, new custom server settings, fixes, and more improvements based on player feedback.Watch the Free-roaming Animals Dev DiaryFor a deeper look at the work behind free-roaming land animals, watch the Free-Roaming Animals Dev Diary, going live alongside this update: [Open in Steam]